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1. Sentry Drones and... Mobility? - in Player Features and Ideas Discussion [original thread]
If this was for PvE only, I'd support it. The problem with the idea comes with PvP. It might work if sentries orbited around the player's ship but didn't fire as long as you were moving. But you'd need drawbacks like that to make the idea viable. ...
- by Linna Excel - at 2016.01.07 16:24:57
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2. Heavy BS, Sub Cap BS - in Player Features and Ideas Discussion [original thread]
When I think battleship, I don't think station support vessel. I thought you were going to go the attack battleship that can fit XL mounts route.
- by Linna Excel - at 2016.01.06 01:00:35
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3. A bar / social hangout for our avatars in stations - in Player Features and Ideas Discussion [original thread]
Kagura Nikon wrote: That was what was called walk in stations, whose first step was incarna and was the largest failure on eve history and almost detroyed the game. I would not bet a penny they will ressurrect that so soon. It was a failure ...
- by Linna Excel - at 2016.01.01 08:13:56
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4. Can we please have Yulai back? - in Player Features and Ideas Discussion [original thread]
I'd like to lodge a complaint with the ministry of love for failing to properly and adequately burn Jita.
- by Linna Excel - at 2015.12.31 15:47:24
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5. Drone Boat BS - in Player Features and Ideas Discussion [original thread]
Lyra Gerie wrote: The only reason to dump out more than 5 drones would be to act like how current attack BCs do. It would be a heavy hitter with lighter shield/armor/hull and likely little to no drone bay above its bandwidth. How about a BS ...
- by Linna Excel - at 2015.12.23 02:24:35
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6. Drone Boat BS - in Player Features and Ideas Discussion [original thread]
With npc AI getting better, it seems like a drone boat with highs full for DLAs and DCUs means you'll be burning through drones. You need 1-2 remote reppers.
- by Linna Excel - at 2015.12.20 18:20:46
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7. Should exploration ships get the mining ship treatment? - in Player Features and Ideas Discussion [original thread]
Donnachadh wrote: To the OP I have to ask why as well. The differences in the 4 are small but they are there and with proper fitting and implants they each fill a role that the others cannot do as well so why would we want to limit our choice...
- by Linna Excel - at 2015.12.20 02:52:44
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8. Should exploration ships get the mining ship treatment? - in Player Features and Ideas Discussion [original thread]
Petrified wrote: I doubt the empire "exploration" ships need to be re purposed as they are capable of doing things soe cannot do effectively: combat probing and BLOPS. The T1 versions simply make good economical sense to use if you are learning...
- by Linna Excel - at 2015.12.19 03:29:07
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9. Should exploration ships get the mining ship treatment? - in Player Features and Ideas Discussion [original thread]
Sobaan Tali wrote: Nevyn Auscent wrote: SoE are pirate ships already? Only technically. They are listed as pirate ships and, as such, have two rather than one set of racial traits and attributes, even if SoE are far from being a pirate or...
- by Linna Excel - at 2015.12.19 02:24:49
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10. Should exploration ships get the mining ship treatment? - in Player Features and Ideas Discussion [original thread]
Nevyn Auscent wrote: So where is the T1 exploration ship? Probe, imicus, and I can't remember the name of the other two.
- by Linna Excel - at 2015.12.19 00:43:56
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11. Should exploration ships get the mining ship treatment? - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Why? Why not? :P Let me ask this, why should ORE be the only group making mining ships? I'd argue that it simplifies things for industrial type players. So why not simplify things for explorers by giving them 1 clear ...
- by Linna Excel - at 2015.12.19 00:43:15
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12. Should exploration ships get the mining ship treatment? - in Player Features and Ideas Discussion [original thread]
Celthric Kanerian wrote: Linna Excel wrote: the emipre's exploration frigates into something else. None of the empires have any mining ships of their own anymore. All current mining ships come from the organisation known as ORE ( Outer ...
- by Linna Excel - at 2015.12.19 00:06:24
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13. Should exploration ships get the mining ship treatment? - in Player Features and Ideas Discussion [original thread]
Right now every empire has an exploration frigate and t2 version of it. What I'm wondering is if it'd be better if the SoE ships get turned into "navy" or T2 versions of some new SoE exploration ships, make them the main ship an explorer would wa...
- by Linna Excel - at 2015.12.18 22:46:15
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14. Small Repairshop QOL request - in Player Features and Ideas Discussion [original thread]
Iain Cariaba wrote: Use the "Get Repair Quote" option from the right click menu. You know, I didn't even think of the right click menu since I never use it for repairing stuff. Thanks, I'll give it a try. Still, the button in the station se...
- by Linna Excel - at 2015.12.14 06:25:08
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15. My views to what can improve eve online - in Player Features and Ideas Discussion [original thread]
elitatwo wrote: Linna Excel wrote: 2. You can never have too many ships. .. Yes, we can and we do. Why do you think the game has too many ships? That's like saying MtG has too many cards and shouldn't do any more sets.
- by Linna Excel - at 2015.12.14 03:43:04
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16. Small Repairshop QOL request - in Player Features and Ideas Discussion [original thread]
If you get the time CCP, can you please make it so that only damaged things show up in the repair shop list? When I go to repair something, I get a list of every ship and unpackaged module in the station. So when I'm going to repair the drones on ...
- by Linna Excel - at 2015.12.14 03:34:07
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17. How to incentivise lowsec - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: Expectations in a random setting are usually well defined . You only tend to have problems with certain distributions, e.g. the Cauchy distribution, which have large tails (aka fat tails, which you sometimes hear about in fi...
- by Linna Excel - at 2015.12.14 01:37:45
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18. How to incentivise lowsec - in Player Features and Ideas Discussion [original thread]
Mag's wrote: Linna Excel wrote: Samillian wrote: Linna Excel wrote: Make concorde arriving a 50/50 proposition in low sec. You might get away with something, you might get blown up. Interesting, so how exactly does trashing my home ...
- by Linna Excel - at 2015.12.14 01:10:50
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19. My views to what can improve eve online - in Player Features and Ideas Discussion [original thread]
2. You can never have too many ships. Not sure tier 1.5 is the way to go. First is I think we should get 2 T2 variants for every faction ship sized BS and lower. I think there's room for more ships and design space, but I'll save that for another ...
- by Linna Excel - at 2015.12.13 05:10:05
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20. Why should I buy pants? - in Player Features and Ideas Discussion [original thread]
I was looking at the ingame store today. In there were several things in it called pants. These are curious things that a character puts over their legs. This is kind of odd because I never see my character's legs. So while keeping your legs warm ...
- by Linna Excel - at 2015.12.12 23:58:24
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